Gameplay
Added Crawling.
Prompt will show when standing in a crawlable position.
Added Weapon Cooldown.
0.5 seconds default value.
Changed damage values.
Crit attacks now deals 120% of your damage instead of 150%.
Sweep attacks now deals 20% of your damage.
Improved Right-click detection.
Reworked Scrapping System.
Removed Immunity Frames from Entities.
Items
Added texture for Keymaster's Token.
Updated texture for Copper Ingot.
Updated texture for Copper Wire.
Updated texture for Copper Coil.
Updated texture for Copper Crate Key.
Updated textures for all drinkable items.
Updated texture for Corndogs.
Updated texture for Waffle Fries.
Updated texture for Memory Sword.
Updated texture for Keymaster's Crate Key.
Nerfed 'BR Chews'.
Saturation 3 -> 2.
Levels
Reworked The Frontrooms.
NPCs
Reworked Merchant.
Removed most items to prevent cheesing of progression.
Other
Added command '/discord'.
Added command '/rules'.
Changed the memes in Neptune's Bounty.
Nerfed Daily Interest Reward.
Now capped at 20,000 Bottlecaps a day.
Fixes
Fixed an issue where players would sometimes be teleported to a superflat world. (br-0008)
Fixed an issue where Ranged Weapons would do the amount of your melee damage instead of ranged damage. (br-0012)
Fixed an issue where players would lose a lot more XP than intended when dying.
Fixed an issue where Ranged Weapons wouldn't always damage entities.
Fixed an issue with the Bartender's GUI.
Fixed an issue where players with special ranks would get a popup intended only for team members.
Fixed typos.
Fixed an issue where tips on how to leave a level were never showing.
Fixed an issue where 'Crates of Almond Water' and 'Lucky O' Milk' were only giving nine of their respective item as the player immediately drank one after opening it.
Fixed an issue where a player's sanity drain would increase the more saturation they had.
Fixed an issue where the Grades achievement page had two Exit Buttons.
Fixed an issue where the 'Will's Secret Stash' achievement was omitted.
Fixed an issue where players could dupe items in 'The Hub'.
Fixed an issue where Ranged Weapons could melee entities and deal the damaged meant for the ranged attacks.
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